SOVEREIGNREALMSAlpha

Updates

Sovereign Realms is in alpha (early access) and developed continuously, with 7 multiplayer playtests so far. Hosted servers update to each tested release the next time they start with nobody online.
  1. October 2026

    The adventurers' guild

    A guild chapter in each realm's seat and every town of 40 or more. Join for 5 crowns and rise through Copper, Iron, Silver, Gold and Obsidian ranks.

    • –Each morning a chapter posts what its town needs, with a giver, a reason, a place and real pay.
    • –Quests come from the world's own troubles: outlaw bands, great monsters, wolves at a fold, spider nests, letters to carry.
    • –Proof happens in the world: the band broken, the nest destroyed, the letter delivered by hand.
  2. October 2026

    Wilderness discoveries

    Sites appear in the wild as land is first seen, one to three on a 2,000-block walk: broken watchtowers, burned hamlets, old battlefields, standing stones, abandoned mines, barrows, hot springs and more. Townspeople tell you about nearby sites, and your map marks what you have heard of.

  3. October 2026

    Marriages between ruling houses

    Realms offer marriages to friendly neighbours. While a marriage stands, the two realms think better of each other. You can offer one from your realm's Foreign tab.

  4. October 2026

    Drink and the law

    Each realm keeps drink free, taxed or banned. Where it is banned, gangs run speakeasies in alehouse back rooms and smugglers bring drink in, and the watch fines drunks in the street.

  5. September–October 2026

    Fixes found by playing like an exploiter

    Coin can now only be struck at a realm's mint, searches look inside bags and shulker boxes, and townspeople can no longer be trapped in boats or minecarts.

  6. Ongoing

    Spanish localization

    The interface can be switched to Spanish, including the alehouse, the underworld's pages and the realm's code of law.